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FairyLand Home,
This is a step by step guide to creating monster weapons and armor in Fairyland. It does not teach you how to gain or level workskills.
- Start producing as many of the item as you can. You will need to make a LOT of the item so expect your workskills to go into over-drive.
- Save anything with refinement greater than 1.
- Keep an eye out for anything that has four things in the slots. I've never seen anything more than four. It will usually be a level 0 item.
- Once you find it, it becomes your "candidate".
- Save and refine upwards (ideally) until you have four level4, four level3, and so on down the line.
- Sell off your rejects. You will earn lots of money, but you will need it for refinements
- Ideally you should wait until you done the step above before you try and refine your "candidate" as a better candidate might present itself.
- Get the biggest pet you can own. Preferally not a pet you care about. refining always seems to make the element metal. For a weapon you want something with good hit and damage.
- Rename the Pet. This is what your weapon will be called
- Merge the pet with the weapon. This will put Hit and Damage bonuses on. If you do it before you refine, the hit and damage will raise also.
- Once you've filled up the pyramid and merged the pet, make enough to refine your candidate into a level 1 refinement.
- Refine up the chain until you've reached your level five.
- If you wish to use reinforcement,(cash shop item) I wouldn't go beyond level three because even level 3 is hard to get.
 | The candidate! It was refine 1, but it had good stats. |
 | Freshly fused and named. |
 | Refine 2 |
 | Refine 3 |
 | Refine 4 |
 | Reinforcement Gems (cash-shop) |
 | Reinforce 1 |
 | Reinforce 2 |
 | Reinforce 3 |
After my mistakes with Firebrand, my first creation, I have learned a few things.
This is the progress on Matrix Algebra, an abacus.
I have given up and am currently working on the next one... named "Calculus" or something.
The process is something like this.
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New to 3d?
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